Posts Tagged ‘Xbox’

Airxbc 1.0 Release

Sunday, December 30th, 2012

Another Airxbc update has arrived and this time I've decided to give it its own home here on the site. Notice the top navigation menu now has a tab exclusively for Airxbc. That will be the place to go for all the information on the latest Airxbc updates. The page includes a link to the latest version, an example project and also full documentation so that you can look up all the functionality that the extension offers.

The biggest new addition to the 1.0 release is support for multiple controllers. You can have up to 4 players in your game, though be warned, I've only tested it with 2 as I don't have 4 controllers. After some feedback, I've also added support for checking if a button has just been pressed (thanks DeVNull). In addition to this, the left and right thumbstick buttons are now supported.

For more information please visit the new page! As always, feedback is appreciated; thanks!

FGS2012 and GDC: Flash and Xbox LIVE!

Wednesday, March 7th, 2012

Just in case you haven't been keeping up with the news; there was a pretty cool announcement from GDC for Flash and HTML5/Javascript developers. Microsoft revealed Xbox LIVE Web Games which means they're opening up the Xbox LIVE platform to web game developers. Microsoft will provide an API for making web service calls into the XBL platform. API's will be available for ActionScript 2, ActionScript 3 and also Javascript. (more…)

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