Posts Tagged ‘Script’
Monday, August 20th, 2012
I've recently been toying around with the Axel Game Library (www.axgl.org). I'm really liking the library so far as it is based on Flixel, but also utilizes hardware rendering. This means you get better performance and is especially nice for mobile devices.
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Tags: Axel, axgl, Flash, game, library, lua, mobile, plugin, Script, tilemap
Posted in ActionScript 3, Gaming, mobile, News, Tricks | No Comments »
Sunday, May 22nd, 2011
Programming with sockets seems to be an intimidating venture for many developers. However, with AS 3 and Node.js, it really isn’t too difficult. In this tutorial you will set up a simple socket server using Node.js and connect to it with a Flash-based client. When the project is complete, you’ll be able to see data being transmitted from Flash to the server and back to Flash again - Booyah!
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Tags: 3.0, Action, ActionScript, Flash, js, Node, Node.js, Script, server, socket, XMLSocket
Posted in ActionScript 3, Tutorials | 9 Comments »
Saturday, May 14th, 2011
In the last post, I wrote about what I think is a better structure for while loops. Today, it’s all about for loops and demonstrating how the little things can go a long way in improving loop performance in your applications. (more...)
Tags: 3, 3.0, Action, Flash, for, loops, optimization, optimize, optimized, Script
Posted in ActionScript 3, Tricks, Tutorials | No Comments »
Wednesday, May 11th, 2011
The while loop is one of the basic looping structures in any programming language. It performs admirably, but how many times have you been bitten because you forgot to increment your counter? Chances are it's happened more than once; it's ok, it happens to all of us...but not anymore. (more...)
Tags: 3, 3.0, Action, ActionScript, Flash, infinite, loop, loops, optimizing, Script, while
Posted in ActionScript 3, Tricks | 4 Comments »