Posts Tagged ‘morph’

Terrain Morphing with Threejs

Monday, July 14th, 2014

Spent some time with the three.js library this afternoon and created a little terrain morphing demo which you can check out here. It's a fairly simple demo; just press the Up arrow on the keyboard and the terrain will gradually transform itself according to a new set of random values. You can do this as many times as you want, but you have to wait for the current morph to complete before starting a new one. Pretty neat!

Check out the terrain morphing demo for yourself!

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