Posts Tagged ‘mobile’

Axel Exporter Plugin for Mappy

Monday, August 20th, 2012

I've recently been toying around with the Axel Game Library (www.axgl.org). I'm really liking the library so far as it is based on Flixel, but also utilizes hardware rendering. This means you get better performance and is especially nice for mobile devices.
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NFCTools: A Java-based NFC development library

Thursday, May 31st, 2012

For the last few months I've been experimenting with NFC at work and also at home. Everything was pretty simple in the beginning; I was able to write tags from my Android phone and then read them immediately. Things got a bit more difficult at work when we wanted to do more than just read simple tags. We wanted a reader/writer device connected to a PC to communicate with the phones and this turned out to be much harder than I had anticipated!

NFC Logo

The hardware we're using is the SCL3711, which is a fairly popular choice in the NFC development community. After months of struggling with another SDK, a Google search brought me to NFCTools from Adrian Stabiszewski. NFCTools is a Java-based library for NFC development and I highly recommend it to anyone looking into NFC. I know almost nothing about Java, but I was able to get a working application built in just a few hours that could successfully send urls via NFC to both of the Android phones we were using for testing; a Nexus S and a Galaxy Nexus.

I really can't say enough good things about this library; you can check out the demo here and then head to github to grab the files for yourself!

Jury Duty available now from the App Store

Saturday, November 12th, 2011

Well, I'm a bit late with this one, but my newest mobile app: Jury Duty, is now available as a free download from Apple's App Store. I know I had posted about it when it was released on the Android Marketplace, but I also wanted to let iOS users know they can grab it now too!

Jury Duty is a mobile poll app where you can answer political-based questions about the United States and high profile court cases. You can also see how your votes compare to others as the application tracks all votes and shows you the percentage of users that choose the same answer as you do! Check it out!

Jury Duty for iOS

Don’t panic: Adobe narrowing focus for Flash on mobile platforms

Wednesday, November 9th, 2011

I woke up today to find Facebook all atwitter with the news that "Apple has won!" and "Steve Jobs was right!" Naturally, I was curious. I clicked the links and read the news articles and discovered this wasn't exactly the case. People seem to have misunderstood the news. Yes, Adobe did announce that they will soon stop supporting Flash on mobile browsers, but a post on Adobe's blog also states that they are focusing on making Flash a great tool for creating native platform applications: "Our future work with Flash on mobile devices will be focused on enabling Flash developers to package native apps with Adobe AIR for all the major app stores."

This is the vastly more important item for Flash developers. If you'll recall, Apple at one time attempted to ban apps that were created with Flash (and other 3rd party tools) from the app store. The reaction from the development community was overwhelmingly negative and the company soon dropped the policy. So don't let the all the hype fool you; you can still use Flash and ActionScript to produce mobile applications on a wide variety of platforms, including iOS.

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