Posts Tagged ‘iOS’

Jury Duty Political Poll Results

Friday, July 26th, 2013

After two years in both the iOS and Android app stores, the Jury Duty app has garnered nearly 7000 votes on various political issues. I've decided to pull the app at this point, but wanted to share some of the more interesting results. Let's take a look! (more…)

Flash Player 11.4 and AIR 3.4 available now

Tuesday, July 17th, 2012

Both Flash Player 11.4 and the AIR 3.4 SDK are available now from the Adobe Labs site. The update brings some pretty big features to the Flash platform including multithreading and better support for iOS development.

I'm not a big proponent of threading and concurrency in programming, but the iOS additions sound pretty nice. You can now deploy your applications to your iOS device without going through iTunes and you can receive push notifications and utilize iOS SDK 5.1 features.

You can go here for more on AIR 3.4 and here for Flash Player 11.4.

Jury Duty available now from the App Store

Saturday, November 12th, 2011

Well, I'm a bit late with this one, but my newest mobile app: Jury Duty, is now available as a free download from Apple's App Store. I know I had posted about it when it was released on the Android Marketplace, but I also wanted to let iOS users know they can grab it now too!

Jury Duty is a mobile poll app where you can answer political-based questions about the United States and high profile court cases. You can also see how your votes compare to others as the application tracks all votes and shows you the percentage of users that choose the same answer as you do! Check it out!

Jury Duty for iOS

Don’t panic: Adobe narrowing focus for Flash on mobile platforms

Wednesday, November 9th, 2011

I woke up today to find Facebook all atwitter with the news that "Apple has won!" and "Steve Jobs was right!" Naturally, I was curious. I clicked the links and read the news articles and discovered this wasn't exactly the case. People seem to have misunderstood the news. Yes, Adobe did announce that they will soon stop supporting Flash on mobile browsers, but a post on Adobe's blog also states that they are focusing on making Flash a great tool for creating native platform applications: "Our future work with Flash on mobile devices will be focused on enabling Flash developers to package native apps with Adobe AIR for all the major app stores."

This is the vastly more important item for Flash developers. If you'll recall, Apple at one time attempted to ban apps that were created with Flash (and other 3rd party tools) from the app store. The reaction from the development community was overwhelmingly negative and the company soon dropped the policy. So don't let the all the hype fool you; you can still use Flash and ActionScript to produce mobile applications on a wide variety of platforms, including iOS.

Android Impressions

Sunday, August 28th, 2011

I’ve been wanting to dive into Android development for some time now, and last week, I finally decided to pick an Android phone to play around with. I decided to go with the Nexus S 4G which runs on Android 2.3.5 Gingerbread. I bought this phone solely for development purposes; my "normal" phone is an iPhone 3GS running iOS 4.3.5, but I was definitely looking forward to checking out what Google’s Android OS could do. I’ve had the phone for a week now and figured I’d share my thoughts on it and how it compares to iOS. (more…)

Subscribe to RSS feed FGS5 Badge