Posts Tagged ‘FGS5’

FGS5 Slides and Presentation Available Online

Friday, April 5th, 2013

I know FGS5 has been behind us for a while now and I've been slow with any updates since. The summit was a blast as usual. It's so great to be among inspiring individuals and people who are passionate about making great Flash games. I especially enjoyed John Cooney's presentation, as well as the panel at the end of the day. If you weren't able to attend the event or watch the live stream, don't worry! All the presentation recordings are available from the FGS5 website! I have noticed some audio issues on a few that make them hard to hear, but overall its pretty good.

You can view my presentation here.

My slides can be downloaded here.

Speaking at FGS 5

Wednesday, February 6th, 2013

Last year I had a great time at the Flash Gaming Summit in San Francisco and I am pleased to announce that this year I'll be speaking at the event! FGS 5 will take place in San Francisco on March 24th this year and, if its anything like it was last year, it is definitely worth making the trip out! My talk will focus on the benefits of native extensions and creating a simple, C-based native extension to help attendees get started developing their own extensions. You can visit the FGS site to see all the presenters and check back often for updates and the official program list!

I hope to see you there!

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