Posts Tagged ‘bug’

Text Formatting (Italics, Bold) Bug and Solution in Flash Pro CC

Monday, July 7th, 2014

I recently worked on a project that required formatted text (italics) to be read in from a file and placed into a textfield that was using an embedded font. "No problem," I thought, "I can just use the htmlText attribute." Well, it turns out that isn't the case. Flash Pro CC seems to have trouble handling italics/bold when compared to Flash CS6. To demonstrate this, let's take a look at a very simple .fla file.
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Fix for Ground – Bullet Collision Bug in Flixel

Wednesday, July 18th, 2012

A few friends and I have been working on a game together for the last few weeks. Everything was going well at first, but then we ran into a major snag: bullets were colliding with the ground when they clearly shouldn't have been. We are using Flixel and FlxWeapon from the Flixel Power Tools and we would see the issue pop up only on uneven terrain. If we changed our map to a basic, flat piece then everything worked as expected. However, introducing varying height platforms in the map would cause the issue. The image below demonstrates the problem.


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ExternalInterface Bug in IE 9 Fixed

Sunday, February 13th, 2011

With the recent IE 9 release candidate, Microsoft has fixed the issue I mentioned earlier where it was not possible to send data from JavaScript into Flash via ExternalInterface calls. The new version of the browser earns passing marks on my IE 9 test page. You can grab the IE 9 RC1 right here.

ExternalInterface Bug in IE 9 Beta – Update

Saturday, January 15th, 2011

I decided to take the IE 9 beta for a spin a few months back and discovered something most unpleasant: ExternalInterface calls are busted by Microsoft's new browser. (more…)

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