In this tutorial you will learn how to implement a more advanced style of terrain following using Flash and ActionScript 3. Terrain following is a pretty simple concept in a flat or boxy world, but what if you want a more dynamic world with hills and slopes? Things become a little trickier. Luckily, Flash and AS 3 have some handy built-in functionality that take a lot of the grunt work out of the process. Let's check it out! (more...)
Posts Tagged ‘3.0’
Programming with sockets seems to be an intimidating venture for many developers. However, with AS 3 and Node.js, it really isn’t too difficult. In this tutorial you will set up a simple socket server using Node.js and connect to it with a Flash-based client. When the project is complete, you’ll be able to see data being transmitted from Flash to the server and back to Flash again - Booyah!
The while loop is one of the basic looping structures in any programming language. It performs admirably, but how many times have you been bitten because you forgot to increment your counter? Chances are it's happened more than once; it's ok, it happens to all of us...but not anymore. (more...)