Airxbc 1.0 Release

Another Airxbc update has arrived and this time I've decided to give it its own home here on the site. Notice the top navigation menu now has a tab exclusively for Airxbc. That will be the place to go for all the information on the latest Airxbc updates. The page includes a link to the latest version, an example project and also full documentation so that you can look up all the functionality that the extension offers.

The biggest new addition to the 1.0 release is support for multiple controllers. You can have up to 4 players in your game, though be warned, I've only tested it with 2 as I don't have 4 controllers. After some feedback, I've also added support for checking if a button has just been pressed (thanks DeVNull). In addition to this, the left and right thumbstick buttons are now supported.

For more information please visit the new page! As always, feedback is appreciated; thanks!

Bookmark and Share

6 Responses to “Airxbc 1.0 Release”

  1. Allen Chou says:

    Awesome job on the extension! I was super excited when I found out about your work, and tried to integrated Airxbc into the Rusher game engine. I’ve also written a post about it :)

    http://allenchou.net/2013/01/rusher-2-1-using-xbox-360-controllers/

  2. Ryan says:

    Can you access the headset’s input?

  3. Rhuno says:

    No, currently the headset is not supported.

  4. Ryan says:

    What are the permissions of use for Airxbc? I’d like to use it in a game I am developing.

  5. Rhuno says:

    Feel free, Ryan; no usage restrictions. Although a mention in the credits would be nice and be sure to post a link to your game when finished; I’d love to check it out! :)

  6. Ryan says:

    No problem. Thanks a lot.

Leave a Reply

Subscribe to RSS feed FGS5 Badge