Archive for February, 2012

The Future of Flash

Thursday, February 23rd, 2012

A good friend of mine just shared a great link with me and I figured I'd post it here for everyone to check out. Adobe recently released a white paper which outlines their plans for the future of the Flash platform. After reading through it, I'm pretty excited about the direction they're going; specifically in regards to gaming.

The document discusses updates to the existing Flash and AIR players, as well as the next iteration of ActionScript: "While Adobe is working on releases for 2012, including 11.2 and the subsequent 2012 release, we are also modernizing the Flash Player code base in order to ensure that the Flash runtimes meet the needs of developers over the next five to 10 years."

They are also quick to point out that the jump to the next version of ActionScript, currently named ActionScript Next, will be "significantly less burdensome than the move from ActionScript 2 to ActionScript 3."

Needless to say, this is definitely worth a read if you're a serious Flash developer. Check it out!

Finally! No betas! Flash and Kinect using the version 1 SDK

Sunday, February 19th, 2012

Out of all the articles and tutorials I've written, by far the most popular have been the Flash and Kinect pieces. Since the February 1st release of the version 1 Kinect SDK, I've gotten quite a few questions about how to get Flash working with Kinect again. Many readers were having trouble with the old tutorials which no longer work as they were based on the beta release of the SDK. I decided to take a break from my current project this weekend and throw together a quick Kinect to Flash demonstration with the new SDK. This isn't a tutorial, but you can download the source files and see how it was made! (more...)

Flash Gaming Summit 2012

Wednesday, February 8th, 2012

Just a quick update here; I've been working tirelessly on a new Flash project that I'm hoping to wrap up in the next couple weeks. Working on this project has given me an idea for a great tutorial that I think some game developers will appreciate!

I also have started thinking about doing an overhaul on the blog and making it a more general development-type blog as I've been dipping my hands into a variety of technologies as of late. It would probably still be very heavily Flash-focused, but it never hurts to expand one's horizons. In addition to this, a new design couldn't hurt. I'm not sure when I'll get around to this though as I've got a lot of cool stuff going on at the moment!

One thing I'm looking forward to is the upcoming Flash Gaming Summit in San Francisco. The event is scheduled to take place on March 4, and while I've never been to one of these events before, it is looking likely that I will attend this year. If you're interested check out the summit site for all the details! Be sure to hunt around for discount promo codes before purchasing your ticket. They're all over the place!

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